{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreigfesmjhudexbz23wo3exnsyzppmnl64opgp3nskghvw3ppm22pfa",
"uri": "at://did:plc:rtdijdbbjzoj4v5tvbrgzyi3/app.bsky.feed.post/3mhxrvhsot5u2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreic4bfu66mwzxrcpj2ri36crbaqikqdxzcifpivdm7sodqtcnkkeee"
},
"mimeType": "image/png",
"size": 623611
},
"path": "/articles/i-wish-i-could-talk-more-about-it-dark-outlaw-which-sony-just-shut-down-wasnt-working-on-a-live-service-game",
"publishedAt": "2026-03-26T12:22:44.000Z",
"site": "https://www.ign.com",
"textContent": "Earlier this week, Sony shuttered another of its first-party studios, Dark Outlaw. While we've seen an unfortunate trend of Sony-owned studios closing, particularly those developing live-service games like Concord developer Firewalk Studios in 2024, it turns out Dark Outlaw was not working on another ill-fated live-service shooter.",
"title": "'I Wish I Could Talk More About It' — Dark Outlaw, Which Sony Just Shut Down, Wasn't Working on a Live Service Game"
}