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  "path": "/viewtopic.php?p=451622#p451622",
  "publishedAt": "2026-06-17T23:23:14.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "https://codeberg.org/Mantar/Exile/relea ... v0.4.0-RC1",
    "Mantar"
  ],
  "textContent": "I've just posted the first release candidate for Exile v0.4.0, taken from the \"v4\" development branch, which will be officially releasing to ContentDB next week if no further problems are found.\n\nThis release represents almost four years of development, and has a raft of changes to the gameplay. Those of you who've played on our development testing servers have seen most of this, but for others, it'll be new. More details will be in the writeup for the official release announcement.\n\nhttps://codeberg.org/Mantar/Exile/relea ... v0.4.0-RC1\n\nNotes:\nWe suggest starting a new map to have all of the new features. Maps created in earlier versions of Exile can still be used, but will have to be scanned to enable seasonal changes and other advanced features. Instructions for doing so are included in the game.\n\nThe minimal mod is no longer named that, third party mods should depend on exile_game instead; mods that have not been updated yet can be made to work in the interim if you install our placeholder minimal mod, which can be found in the utilities folder.\n\nStatistics: Posted by Mantar — Wed Jun 17, 2026 23:23\n\n* * *",
  "title": "WIP Games • Re: [Game] Exile v0.3.18",
  "updatedAt": "2026-06-17T23:23:14.000Z"
}