{
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  "path": "/viewtopic.php?p=451020#p451020",
  "publishedAt": "2026-05-13T16:09:59.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "Wuzzy"
  ],
  "textContent": "Since 5.16.0, we can skip item wield animations with a new argument in player:set_wielded_item.\n\nThat way, I managed to properly implement/fix the compass wieldhand animation in Repixture. Now, when the compass needle changes, the annoying \"up/down\" movement is gone, only the needle moves (as it should).\n\nStatistics: Posted by Wuzzy — Wed May 13, 2026 16:09\n\n* * *",
  "title": "Feature Discussion • Re: Customizable wielditem animations for items with on_use func",
  "updatedAt": "2026-05-13T16:09:59.000Z"
}