Engine Builds • Re: [Windows] sfan5's development builds (+ LuaJIT)
Two little questions regarding these builds (which I use for a fair while now, with no problems usually, BUT).
- luanti-5.16.6872576
This build outright crashes on any of my machines (win64).
Code:
---------------------------luanti.exe - Entry Point Not Found---------------------------The procedure entry point _ZNSt3__123__atomic_monitor_globalEPKv could not be located in the dynamic link library D:\luanti-5.16.0-6872576-win64\bin\OpenAL32.dll. ---------------------------
Am I doing something wrong on my side? The previous builds start fine, though.
- luanti-5.16.0-d5fc9a1
When I test this build with one of the games (Backrooms Test by SumianVoice), a bunch of red error messages appear at the start of the world. They all state that certain *.mo files cannot be handled. I have reported the issue over there:
https://codeberg.org/SumianVoice/backroomtest/issues/82
It includes all information, including a screenshot and the author's reaction. I was told that it is an engine issue and to report it here, which I'm hereby doing. The consensus was that *.mo files should be ignored, as it was in older builds.
Thank you in advance for any reply that could bring light into the dark.
Statistics: Posted by R_P_Furlong — Sun Apr 26, 2026 07:15
Discussion in the ATmosphere