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"path": "/viewtopic.php?p=450737#p450737",
"publishedAt": "2026-04-25T18:55:01.000Z",
"site": "https://forum.luanti.org",
"tags": [
"https://github.com/N-nec/Mesh_Export",
"L-Dog"
],
"textContent": "BIG UPDATE:\n\n\nNow Exports as .MTS format.... no more Lua Limits\n\nAnd it now has a cute 74% percentage mark thing to let you know its not crashed\n\nKnown Bugs: ... in ungenerated areas the native MineTest Mapgen will place grass and Trees on it - to avoid this load up the area by walking around in it or place it in a SingleNode world... like i have in the Pic\n\n\n\n\n\nDownLoad the Updated Version.\nhttps://github.com/N-nec/Mesh_Export\n\nExport -> Minetest .mts .. Place into /world/schems folder... then run '//mtschemplace NAME'\n\nStatistics: Posted by L-Dog — Sat Apr 25, 2026 18:55\n\n* * *",
"title": "General Discussion • Re: Mesh Exporter For Blender",
"updatedAt": "2026-04-25T18:55:01.000Z"
}