Servers • Re: [Server] Inside The Box [Puzzles]
Thanks. I’ve been waiting years for this.
Parcours categorizations from 336 to 600: Spoiler
336 puzzle 339 mostly parcours 351 puzzle 353 puzzle 362 puzzle 370 puzzle 376 some parcours 424 puzzle 431 puzzle 432 puzzle 470 puzzle 475 some parcours 486 some parcours 490 puzzle 493 puzzle 502 puzzle 508 puzzle 509 some parcours 513 puzzle 514 puzzle 527 puzzle 532 puzzle 534 puzzle 560 puzzle 586 puzzle 593 some parcours
There is only one box in this list with obvious parcours elements in it: 339. All the other boxes are puzzle boxes, while some contain some very light movement skills.
I find the distinction between "puzzle" and "some parcours" to be extremely hard to determine. Maybe "some parcours" should be dropped entirely in favor of the puzzle category due to the ambiguity. I would also like to have "official" definitions of the 3 categories to resolve disagreements between our categorizations.
For maximum clarity:
My interpretation of "some parcours" is: "puzzle box but there are some very light special movements you have to do, but it's more than just trivial. My interpretation of "mostly parcours" is: "the box is clearly built like a parcours and it is a more or less obvious and important part of the box while there are still be puzzle elements" My interpretation of "fully parcours" is: "you have only parcouring, no puzzles".
My interpretation of "puzzle" is: Clear puzzle box with zero or very minimal movement skill (not enough to cross the line to "some parcours"). Even the possibility to die, take damage or fall down a hole does not cross the line to "some parcours" if those traps are obvious or avoidable and act more like decoration; especially if there is an alternative "safe path" that requires no parcours skills. The Waterfall box is a great example that you can absolutely take damage in but still falls under Puzzle IMHO because of the "safe" staircase.
I may do more later, continuing from 601. If you also are working on categorizations, I suggest to start at 1000 (or so) so that our work does not overlap.
BTW:
The new parcours series are surprisingly well hidden. No sign. No update in the terminal. Located at a place that makes no sense (neither on Play island nor the new "Series underground"). I only found them after looking at the screenshot again. Also, when I go to the final part after the trampoline, I cannot bounce back. I either have to play or fall into my certain doom … I think the usability of this may need a redesign.
While these new series have been added, I'm relaxing the parkour related rules that were in place for a long time. We clearly attract builders and players that like these sort of elements, and so I'm going to allow more difficult jumps in puzzles from now on.
Please don’t. I have been noticing a decline of box quality in recent submissions. I see more and more low-quality boxes manage to pass review. For years I have given consistent 5-star ratings for most boxes because the quality was consistently very high. The strict enforcement of quality was always what made this server so special and awesome.
However, I am worried this server is about to make a huge mistake by throwing this away with the principle "quantity over quality". Many of the latest boxes keep making rookie mistakes or are a far-cry quality-wise from older submissions yet still pass review somehow. Even boxes that are mostly empty get accepted now; this would have been unthinkable in the past.
Please enforce strict quality quidelines again (no matter if parcours or not). It won’t matter if ITB reaches 400, 500, 1000 boxes if like 50% suck. Don’t get me wrong, I think ITB still has a very high quality rate. I guess 90% of boxes (or more) are good or very good. Please don’t lower that percentage just to get “more boxes”.
Statistics: Posted by Wuzzy — Tue Apr 21, 2026 02:01
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