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  "path": "/viewtopic.php?p=450551#p450551",
  "publishedAt": "2026-04-14T14:17:56.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "L-Dog",
    "@L-Dog"
  ],
  "textContent": "> @L-Dog - Yup, add a 'rotate' value in the mob definition to [0 = front (default), 90 = side, 180 = back, 270 = other side].\n\nYour right, i use rotate = 270 for mobs... but this requires a restart to reload the edits.\n\nWith mine you can do it Live, tweak it in 0.1 increments or smaller then once your happy with it copy the XYZ into the lua file.\n\nIts like a tool you can use to get items/mobs perfect, I use it for wielded items, to get them straight and level and into correct position without restarting a ton of times... it can also help a user understand the coords more.\n\nStatistics: Posted by L-Dog — Tue Apr 14, 2026 14:17\n\n* * *",
  "title": "WIP Mods • Re: [Mod ] glb_helper [release]",
  "updatedAt": "2026-04-14T14:17:56.000Z"
}