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"path": "/viewtopic.php?p=450533#p450533",
"publishedAt": "2026-04-13T19:51:00.000Z",
"site": "https://forum.luanti.org",
"tags": [
"the original",
"12488",
"https://github.com/luanti-org/luanti/bl ... pi.md#gltf",
"viewtopic.php?t=31133",
"https://docs.luanti.org/about/changelog/",
"L-Dog"
],
"textContent": "> > I cant create a PR because im not a collabor\n>\n> This is because your repository is not related on GitHub. Here are the steps to get to where you can make a PR properly:\n>\n>\n> 1. Make sure you have a good backup of your version of the code\n> 2. Delete your repository off GitHub\n> 3. Push the fork button on the original - at least I assume that's your source for things\n> 4. Copy your version over the top, checking it still works properly\n> 5. Git commit with a tool like git on the command line, Git for Windows, GitHub Desktop, ...\n> 6. Git push to your fork\n>\nThen you should be able to make PRs. Let me know if you need help or want me to look into doing the PR.\n>\n>\n>> Could you ask the people who maintain the Minetest Engine to add another input key, i would like 'X' button to be player Crawl?\n>\n> I had it as Shift Button but it was messy.\n>\n> 99% certain they aren't interested in adding any more specific keybinds, only a generic keybind API. #12488.\n>\n>\n>> Whats GLTF?\n>\n> https://github.com/luanti-org/luanti/bl ... pi.md#gltf\n> viewtopic.php?t=31133 - yes, this does point out that it can actually be harder than B3D if you have a working B3D exporter. I still applaud you for doing the updating work of course\n> https://docs.luanti.org/about/changelog/ - Ctrl+F for \"gltf\"\n\n\n\n\nI tested what was better, B3D or GLB.. and GLB is better, smoother lighting on the textures. so i created a helper for Minetest to play the animations\n\nStatistics: Posted by L-Dog — Mon Apr 13, 2026 19:51\n\n* * *",
"title": "General Discussion • Re: io_scene_b3d (updated for Blender 5.1)",
"updatedAt": "2026-04-13T19:51:00.000Z"
}