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WIP Games • Re: [Game] Minefall

Luanti Forums - Index page [Unofficial] April 7, 2026
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Tried this today:

  • (My fault): first time I played, was too easy because my dungeon noise was cranked up high, also I got a crafting table first or second crate.
  • Second time I played: Didn't spawn in green biome, so I quit back to my first seed
  • Back to first seed: didn't get a crafting table until I had 15 compasses and 10/20 charges left
  • Died to a wasp, lost my stuff. Is my health bar even present? Do the blueberries heal me?
  • Okay, so I could try to go get my stuff, but there's another green wasp near my spawn and I don't know the exact direction to set out. I'll try anyway.
  • Drowned myself, only indication of low health is a different health loss sound. Okay but if not my levitation mana or health, WHAT are my black hearts?
  • Rock crab that attacked me in water followed me on land?

Ok, so I did get my bones back. I really don't want to slam the game, but: the crafting guide is not expansive, there's some armour, few building blocks. Visibility is really odd, it's played mostly by feel, then there are unlocks for more information like the compass. Who knows when I might find a village?

It's possible for a noob to softlock themselves out if they suck hard enough at the game. I really feel like a crafting table should be guaranteed in the first crates, and available somehow even at 0 RP, or some way to earn back in - at least in singleplayer. I get that it might be a bit of a high-concept avant-garde idea for multiplayer and it might just reduce griefing if you can get over the hurdles.

I might come back to this one later.

Statistics: Posted by Blockhead — Tue Apr 07, 2026 06:54


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