Mod Releases • Re: [Mod] Advanced Trains [advtrains] [2.9.0]
Two turnouts in my world are randomly turning back into normal tracks every time I close Luanti.
I tried removing the tracks, restarting Luanti (removed tracks didn't reappear), and adding the turnouts after that, but after another restart they had been turned into regular tracks again.
When I tried to replace the tracks with curves or 3-way/Y-turnouts, they turned back too.
There is no train nearby this time.
I tried adding replacement turnouts in some other places nearby and those turned back into normal tracks too.
(Except for one I placed on the top of a tree, where no tracks existed before that.)
Like I already mentioned, they don't turn back right after adding, they wait until I close and reopen Luanti: after reopening, I still see the turnout for half of a second and then it becomes a normal track.
Edit: I removed those and a bunch of other tracks, then restarted Luanti. The tracks stayed removed. I tried to place new ones on the broken tracks' locations, they remembered the locations of the removed tracks and became straight ones instead of curves. I replaced and removed the removed but remembered track, then removed and replaced the broken one, it became a curve. Restarted Luanti again. All the removed tracks reappeared, except for the double-removed one, but that one is remembered again as well. Restart 3, that one reappeared as well.
Edit 2: I placed a train near that area, drove it there, and with another Luanti restart the train disappeared too.
Edit 3: downgrading advtrains to 2.8.3 fixed the problems. I think upgrading to 2.9.0 made closing Luanti just reset everything to however it was before the update.
Statistics: Posted by nazgurth — Wed Apr 01, 2026 12:23
Discussion in the ATmosphere