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  "path": "/viewtopic.php?p=450099#p450099",
  "publishedAt": "2026-03-18T16:18:50.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "MrPhil"
  ],
  "textContent": "> Oh, I see. I'm working on an anti-cheat mod; it will be available on the server very soon.\n\nExcellent work so far, crisdan. I use the beowulf anti-cheat mod over on maikerumine's madness, talamh actually made me aware of it back when I took over the server and it works extremely well. I left the beowulf.noclip_hurt.enable setting disabled as that would sometimes trip when a player was carting through a tunnel but I think that has since been fixed. I also make use of the built-in anticheat features of the engine, but with a slight relaxation to help to avoid issues for folks on cellular/5G networks with lag.\nIn the server's minetest.conf:\n\n# New server anticheat configuration.\n# Flags are positive. Uncheck the flag to disable corresponding anticheat module.\n# type: flags possible values: digging, interaction, movement\nanticheat_flags = digging, interaction, movement\n\n# Tolerance of movement cheat detector.\n# Increase the value if players experience stuttery movement.\n# type: float min: 1\nanticheat_movement_tolerance = 1.2\n\nThere were lots of script-kiddie attacks when I initially brought the server back but once the anti-cheat mechanisms were in place for a while they seemed to finally give up.\n\nThanks for creating an interesting and fun place to explore! Also, many thanks to Walker for hosting these servers.\n\nStatistics: Posted by MrPhil — Wed Mar 18, 2026 16:18\n\n* * *",
  "title": "Servers • Re: [Server] Just-Craft | Survival | Minetest Game",
  "updatedAt": "2026-03-18T16:18:50.000Z"
}