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Modding Discussion • Re: What file to edit for mod settings?

Luanti Forums - Index page [Unofficial] March 17, 2026
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Not in world.mt: That only hold the handful of settings that the game engine allows to be per-world, most are global. Then the mapgen settings live in another file so that changes don't become global. You need a mod that adds World Settings, and mods have to explicity use a library like that mod to get per-world settings.

Not in settingtypes.txt: It's a little pitfall of the engine that the real defaults come from Lua and not in there.

So it goes in minetest.conf, which is easily edited with the main settings menu like Nathan has said.

To get per-world settings, some workarounds are:

  1. Run Luanti with different command-line arguments to --config.
  2. Modify the source code of the mod and put it into worlds//worldmods.
  3. Run the world with a custom game that has overrides for its own minetest.conf.

Statistics: Posted by Blockhead — Tue Mar 17, 2026 00:23


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