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"path": "/viewtopic.php?p=449906#p449906",
"publishedAt": "2026-03-07T06:32:12.000Z",
"site": "https://forum.luanti.org",
"tags": [
"ArceusI"
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"textContent": "> Honestly if I were to start a new game I'd start from scratch instead of forking. There are parts of mineclonia I would probably reuse but there is so much historical stuff in it that's just hard to change now without destroying existing worlds. Many things could be done much better particularly with modern luanti features.\n>\n> Regarding the mending thing, idk what minecraft plans to do specifically but mending is BY FAR the most op enchantment so i guess in light of that it might make some sense,,,\n\nWell, Mending isn't too OP in my eyes, because Minecraft has finite resources, a softlock is always possible in such a scenario. So Mending in some senses can prevent a softlock to a degree. MineClonia DX is going to essentially stop softlocks from occurring in the first place, and keeping Mending the way it was prior to 2026 makes sense, though multiple other additions are planned. Check it's own topic for information.\n\nStatistics: Posted by ArceusI — Sat Mar 07, 2026 06:32\n\n* * *",
"title": "WIP Games • Re: [Game] Mineclonia [0.120.0]",
"updatedAt": "2026-03-07T06:32:12.000Z"
}