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"path": "/viewtopic.php?p=449839#p449839",
"publishedAt": "2026-03-02T21:46:33.000Z",
"site": "https://forum.luanti.org",
"tags": [
"Gael de Sailly"
],
"textContent": "Hello there.\n\nAfter a 2-year hiatus, I started again to code on mapgen_rivers with a new eye on it, and I now consider that my mod is close to be satisfactory in terms of feature. Even if there are always things to work on (caves, river vertical offset...), I'd like to focus on polishing my mod for now, to reach a version that people will easily download end enjoy.\n\nI've seen the following things I need to improve:\n\n * Name!!! I'm thinking about \"Riverflow\" or \"River adventure\", ideas are welcome.\n * Add .cdb.conf file to update CDB automatically, and .gitattributes to remove files that are useless for the end user. I'm able to do it but writing it publicly will motivate me to actually do things.\n * Test compatibility with various games, fix bugs when it's easy, and document which games are compatible or not.\n * Test and document compatibility with old Luanti/MT versions.\n * Investigate parameters to find a good set of parameters (I think the default one is not so good)\n * Make amazing screenshots! I'm not so good at this and have little knowledge about graphical effects I could enable to make my screens look better. Also I don't have a particularly powerful laptop. Help is welcome here too!\n * Translate setting names and descriptions to several languages, but I only speak French and English and have no idea how to do it.\n * Communicate... Improve description and fix my English in Readme and so, and maybe find new channels to communicate on.\n\nIf anyone wants to help me about what else to do, or how, feel free!\n\nStatistics: Posted by Gael de Sailly — Mon Mar 02, 2026 21:46\n\n* * *",
"title": "Mod Releases • Re: [Mod] Map generator with Rivers [mapgen_rivers]",
"updatedAt": "2026-03-02T21:46:33.000Z"
}