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"path": "/viewtopic.php?p=449833#p449833",
"publishedAt": "2026-03-02T13:03:15.000Z",
"site": "https://forum.luanti.org",
"tags": [
"viewtopic.php?t=24632",
"https://github.com/sorcerykid/mobs/wiki ... structions",
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"textContent": "Nearly all features of the Avatars mod were incorporated into my Mobs Lite API, with the sole exception of pathfinding.\n\nviewtopic.php?t=24632\n\nOf course, this means that Mobs Lite requires patching the engine with PR #9717. You can review the full documentation here:\n\nhttps://github.com/sorcerykid/mobs/wiki ... structions\n\nI still plan to release Avatars, once it is feature-complete. But the pathfinding algorithm is in a half-working state, since the node graph doesn't automatically update with changes to the map. But, other than that, the pathfinder algorithm in Avatars is vastly improved over the engine's builtin pathfinder (in fact, I even use it for a couple other mods on my server).\n\nStatistics: Posted by sorcerykid — Mon Mar 02, 2026 13:03\n\n* * *",
"title": "WIP Mods • Re: [Mod] Avatars (OOP framework for mobs) [avatars]",
"updatedAt": "2026-03-02T13:03:15.000Z"
}