{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreifpzeoyv2i67fhv7sdobhnk3sjgd75r7tmjwcslbdlik42spoohnu",
    "uri": "at://did:plc:pvz7ox4x2ehjiezsahttqyyz/app.bsky.feed.post/3mg25gse5yeq2"
  },
  "path": "/viewtopic.php?p=449820#p449820",
  "publishedAt": "2026-03-01T04:42:25.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "Linuxdirk"
  ],
  "textContent": "I mostly play modded Minetest Game games so sfinv it is for me, sometimes Unified Inventory or some variant of those two. For my own mods I usually create formspecs as needed. Some are inventories, some are not.\n\nFor developing and testing mods in Void I use Void Inventory. For everything else I’m fine with the engine inventory (because the mods do not need inventory interaction).\n\nStatistics: Posted by Linuxdirk — Sun Mar 01, 2026 04:42\n\n* * *",
  "title": "Modding Discussion • Re: Inventory Debate",
  "updatedAt": "2026-03-01T04:42:25.000Z"
}