{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreiburunjflalrk5qdxwzxbabsftlf5nl3aq2ydndvohl5b42dxf3hy",
"uri": "at://did:plc:pvz7ox4x2ehjiezsahttqyyz/app.bsky.feed.post/3mfp7aihqv3f2"
},
"path": "/viewtopic.php?p=449750#p449750",
"publishedAt": "2026-02-25T16:47:30.000Z",
"site": "https://forum.luanti.org",
"tags": [
"ArceusI",
"@Arceusl"
],
"textContent": "> @Arceusl - That's the whole point of the super lucky block, it's a troll block meant to annoy just like the dry shrub takeover.\n>\n> I have already given you test code above on how to add your own lucky blocks without the need to fork an entire mod api, so why not make your own additional set with as many tiers as you require. The minecraft lucky blocks had different looks because there were all manner of different sets available that used the original mod.\n\nI use an Android device, how the **** am I supposed to do that on such a device!?\n\nStatistics: Posted by ArceusI — Wed Feb 25, 2026 16:47\n\n* * *",
"title": "Mod Releases • Re: [Mod] Lucky Block [1.7] [lucky_block]",
"updatedAt": "2026-02-25T16:47:30.000Z"
}