{
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  "path": "/viewtopic.php?p=449701#p449701",
  "publishedAt": "2026-02-22T13:27:57.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "emlem"
  ],
  "textContent": "hi i'm playing mineclonia and i tried burning down a pillager outpost to stop it from spawning but it didn't work evebn though i destroyed all the wood and anyway i can see they aren't spawning inside the tower because i sealed it, what am i doing wrong shouldn't\n\nlocal spawnon = {\"mcl_core:stripped_oak\",\"mcl_stairs:slab_birchwood_top\"}\n\nmcl_structures.register_structure_spawn({\nname = \"mobs_mc:pillager\",\ny_min = mcl_vars.mg_overworld_min,\ny_max = mcl_vars.mg_overworld_max,\nchance = 10,\ninterval = 60,\nlimit = 9,\nspawnon = spawnon,\n})\n\nstop them from spawning without wood?\n\nStatistics: Posted by emlem — Sun Feb 22, 2026 13:27\n\n* * *",
  "title": "Game Discussion • mineclonia pillager outpost spawn logic",
  "updatedAt": "2026-02-22T13:27:57.000Z"
}