{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreicqdb255damaclymze7kn4mfrexcxyr2j42d5lpajnxyqgjpdh5ba",
    "uri": "at://did:plc:pvz7ox4x2ehjiezsahttqyyz/app.bsky.feed.post/3mffoceiv2zt2"
  },
  "path": "/viewtopic.php?p=449694#p449694",
  "publishedAt": "2026-02-21T20:51:28.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "ryvnf"
  ],
  "textContent": "Version 0.120.1 is released! This patch release fixes a few crashes and bugs. It also makes breeze rods available as loot from vaults. Because breeze is not implemented, mace was previously unobtainable from trial chambers.\n\n**Changes**\n\n\n  * Make breeze rods available as vault loot\n  * Fix painting placing checks being incorrect at y<0\n  * Make soul speed and wind burst unobtainable by fishing and trading\n  * Adjust bone meal behavior on tall grass and firefly bush [cloudCover]\n  * Make bottom texture of logs, quartz/purpur pillars align with top texture [j-r]\n  * Drop attached nodes when cactus breaks [j-r]\n  * Add bone meal effect for the pale garden [cloudCover]\n  * Make potted fern colorized by biome [JoseDouglas]\n  * Add crafting recipe for name tags [JoseDouglas]\n  * Fix wither crash when mob griefing is disabled\n  * Fix crash when hitting target with something other than arrows\n  * Fix crash in mcl_shields\n  * Make silk touch work for decorated pots\n  * Adjust nether gold ore drop rates [JoseDouglas]\n  * Adjust blast resistence and hardness for glided blackstone [JoseDouglas]\n  * Adjust blast resistence and hardness for lodestone [JoseDouglas]\n  * Make creative mode able to trigger trail spawners [bramaudi]\n  * Make trail spawner in a recently created world able to spawn monsters [bramaudi]\n  * Fix crash in trial spawners\n  * Add individual items for every painting in creative mode inventory [JoseDouglas]\n\n\n\nStatistics: Posted by ryvnf — Sat Feb 21, 2026 20:51\n\n* * *",
  "title": "WIP Games • Re: [Game] Mineclonia [0.120.0]",
  "updatedAt": "2026-02-21T20:51:28.000Z"
}