{
  "$type": "site.standard.document",
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  "path": "/viewtopic.php?p=449633#p449633",
  "publishedAt": "2026-02-18T12:51:21.000Z",
  "site": "https://forum.luanti.org",
  "tags": [
    "mrkubax10"
  ],
  "textContent": "> Is there a way to check if the item you are holding has metadata and add it if it is missing when you get the item in hand?\n\nI didn't implement anything like that. However since this problem was brought up it's probably a good time to finally change when electric item metadata is set. Maybe I will release a version with this fix sooner or later.\n\n\n> If you want to upgrade fex. Drill to Advanced Drill and when you have little bit worn Drill, than you have to recharge it first to be usable in recipe or recipe is not work.\n>\n> You probably should use even worn Drill and get uncharged Advanced Drill from recipe.\n\nNot sure if that is not a problem with how Luanti handles recipes. Either way I will look into that too.\n\nStatistics: Posted by mrkubax10 — Wed Feb 18, 2026 12:51\n\n* * *",
  "title": "WIP Mods • Re: [Mod] IndustrialTest [industrialtest]",
  "updatedAt": "2026-02-18T12:51:21.000Z"
}