General Discussion • Re: light modding with virtually no coding background using AI
With all "AI-made mods" I have seen so far, I have been less than impressed.
The mods are either just boring or super buggy or both.
The greatest irony of "coding AI" is that in order to use them effectively, you actually have to know programming and be able to program so you can spot the bugs or just outright bad code. If you can't do that, vibecoding is actually dangerous because you don't notice what kind of bugs it introduces. Especially if your code can access your file system and write and delete files.
But at the point you actually can program, all those AI tools become too weak and you hit their limit very quickly. Even if you manage to create a functional mod only with vibecoding, and even by a stroke of great luck it also happens to be bug-free, the possible mods you can get tend to be too simple and boring.
The biggest absurdity of vibecoding is that the output is random. Ask the AI the same thing twice, you have a high change it gives two different responses. That alone is a huge red flag for me. Asking the AI to code for you is like asking an oracle. It may or may not work. This is not how I like to work. Writing software shouldn't be luck-based.
Another HUGE problem I have with coding AI is that this field is completely dominated by proprietary software.
In short: As of now, I cannot recommend vibecoding, especially not to complete beginners. If you want to be serious about modding, there’s no way around learning how to program and develop software. Sorry.
Statistics: Posted by Wuzzy — Mon Feb 16, 2026 16:51
Discussion in the ATmosphere