Game Releases • Lazarr! News: 16 Feb 2026
I’ve been busy working on version 2.2.0 of this game.
In the meantime, the new blocks filter glass, one-way glass and dichroic mirrors have been finalized.
I plan to add 18 new levels. 8 are already complete.
The next version will (hopefully) be more mobile-friendly.
First, it will have a more robust UI that works with smaller screens as well, important for mobile devices. I will change the touchscreen control scheme to something that is more "logical": Short tap will be punch/take and long tap will be place/interact. This simple change makes the game much more playable IMHO. Until now, it was the other way around which is more annoying.
Level packs will be able to specify a minimum Lazarr! version that they depend on. They will also be able to specify the difficulty of each level, just like in the main levels.
And finally, there are a lot of technical changes behind the scenes.
Statistics: Posted by Wuzzy — Mon Feb 16, 2026 09:03
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