{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreidjmmrp7ffnpappnfvoqj4cunxsc2lkhkwqv6paq4hqlpckiltlja",
    "uri": "at://did:plc:pm3eelwhadtfy4o2ydodljzw/app.bsky.feed.post/3mi4ey44lh6t2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreihstghfirbjq5xg2mvs2y4d5lvrs7gvh2mq5fmhiio7finm3hs52u"
    },
    "mimeType": "image/jpeg",
    "size": 67708
  },
  "path": "/slay-spire-2-patch-notes-nerf-infinite-combo-silent-2000682645",
  "publishedAt": "2026-03-27T19:09:55.000Z",
  "site": "https://kotaku.com",
  "tags": [
    "News",
    "Slay the Spire 2"
  ],
  "textContent": "\n\nDeveloper Mega Crit specifically stated that the in-game feedback tool, and not the review bombing on Steam, was 'instrumental in helping guide' the changes",
  "title": "Slay The Spire 2 Reverts Controversial Nerf As Devs Get More Detailed About What’s Changing And Why"
}