{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreiatqusl2ayqrfsmz7jyib6veir6lj2ni2ovwnndriexo4wzjhu4ru",
"uri": "at://did:plc:pm3eelwhadtfy4o2ydodljzw/app.bsky.feed.post/3mgzbrohvauo2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreiemnkid4p3pmecc4exr36avikofeumulgo37mvl6ooeiupd2c4p4i"
},
"mimeType": "image/jpeg",
"size": 92558
},
"path": "/i-miss-when-multiplayer-games-werent-changing-all-the-time-2000678717",
"publishedAt": "2026-03-13T19:15:41.000Z",
"site": "https://kotaku.com",
"tags": [
"Commentary",
"Halo",
"Marathon",
"Multiplayer",
"update"
],
"textContent": "\n\nMarathon's recent tweak to gun noises is the latest example of how, in 2026, games can't solidify into anything special",
"title": "I Miss When Multiplayer Games Weren’t Changing All The Time"
}