{
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  "path": "/t/haskell-ant-simulator-talk/14140#post_19",
  "publishedAt": "2026-05-23T11:35:12.000Z",
  "site": "https://discourse.haskell.org",
  "tags": [
    "engine",
    "library"
  ],
  "textContent": "vulkan-backed engine and a math library that together fight reallocations, pointer chasing, and redundant gpu traffic.\nGC still happens, but most of the time the system has free frame budget to accommodate it.\n\n(I also got into gamedev from rendering insects on gloss, although not to the level of detail.)",
  "title": "Haskell Ant Simulator Talk"
}