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"path": "/t/vienna-haskell-meetup/11179?page=2#post_25",
"publishedAt": "2026-05-08T06:39:01.000Z",
"site": "https://discourse.haskell.org",
"tags": [
"github.com",
"reactimate/reactimate-game/examples/presentation-example at main ·...",
"main/reactimate-game/examples/presentation-example"
],
"textContent": "Hello, I have now uploaded the presentation slides and the examples. So you can see them by going to the link:\n\ngithub.com\n\n### reactimate/reactimate-game/examples/presentation-example at main ·...\n\nmain/reactimate-game/examples/presentation-example\n\nA Haskell libary for fast arrowized FRP based on signal functions - Simre1/reactimate\n\nThe `Main.hs` contains multiple signal functions and `main` definitions, which are the examples I used for the presentation. You can run one of the main examples with `cabal run presentation-example` (you need sdl2!).\n\nEssentially, I have shown AFRP concepts using my `reactimate` library, which is an implementation for AFRP. It is all quite experimental still (especially the game part `reactimate-game`), so I would not suggest using this for any big projects.",
"title": "Vienna Haskell Meetup"
}