{
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  "bskyPostRef": {
    "cid": "bafyreihkwqoanruhucnogmx4fy4xz3tlxnnvfi3qm7gedqdpb4xiq6bxxy",
    "uri": "at://did:plc:pi6woz4d47bkuws673w2il2r/app.bsky.feed.post/3mivyyhkseyo2"
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  "path": "/t/shader-pipeline-primshader-and-random-face-colours/13904#post_2",
  "publishedAt": "2026-04-07T11:07:39.000Z",
  "site": "https://discourse.haskell.org",
  "textContent": "Parameterize the shader on a color instead of on a color generator. Generate the color _before_ calling the function. Pass the color, not the generator, down through any intermediate functions.",
  "title": "Shader Pipeline: PrimShader and Random Face Colours"
}