{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreigzg5oyzfhfrq2njcwvn6gnwejrsbtcjolcy4hyuzyy73yv2n3rmy",
    "uri": "at://did:plc:pasbrq7uluoxduqb5rkpu6hm/app.bsky.feed.post/3mknt4bbgwbr2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreie4wnib2jdexz7x64vb7zq4d7qyacvywmo5cbduk2lrybofmhb6sy"
    },
    "mimeType": "image/jpeg",
    "size": 72542
  },
  "path": "/gaming/halo/halo-infinite-was-intended-to-act-as-a-central-hub-im-digging-into-the-alleged-343-roadmap-and-how-ambitious-its-original-plans-for-the-franchise-really-were",
  "publishedAt": "2026-04-29T18:49:28.000Z",
  "site": "https://www.windowscentral.com",
  "tags": [
    "Halo",
    "Gaming"
  ],
  "textContent": "A new report claims Halo Infinite was originally planned as a long term platform with a sequel, new environments, and expanded content, but internal challenges and staffing issues may have limited its future.",
  "title": "\"Halo Infinite was intended to act as a central hub”: I’m digging into the alleged 343 roadmap and how ambitious its original plans for the franchise really were"
}