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  "path": "/2026/06/forever-skies.html",
  "publishedAt": "2026-06-05T00:04:03.695Z",
  "site": "https://helixmod.blogspot.com",
  "tags": [
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  "textContent": "**\n\n\n\n\n\n_\n_**\n\n**_Specials thanks to Masterotaku, always there helping me_**\n\n** _\n_**\n\n**_Geo-11 fix for Forever Skies._** Based on Losti's UE4 universal fix. (Thanks a lot Losti, for this treasure)\n\n**_Fixed_**\n\n- Antenna lights\n\n- HUD at dynamic depth\n\n- Shaders that needed to be monoized.\n\n-Some reflections\n\n\n\n\n** _Installation_**\n\n- Set the Steam launch parameter as \"-dx11\" (no quotes)\n\n- geo-11: download this file https://cicicleta.s3.us-east-1.amazonaws.com/Forever_Skies.zip and extract its contents in the \"Forever Skies\\ProjectZeppelin\\Binaries\\Win64\" folder, where \"ForeverSkies-Win64-Shipping.exe\" is. Remember to edit \"d3dxdm.ini\" to change your \"direct_mode\" to the output you need. It's \"sbs\" by default. For 3D Vision monitors, \"nvidia_dx11\" works.\n\n- Launch the game.",
  "title": "Forever Skies",
  "updatedAt": "2026-06-05T00:04:03.695Z"
}