{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreihocs4cjbpkii2y3x6nuge6e2hhapvdctiqh3vtvtaffeckrcqwte",
    "uri": "at://did:plc:o672due4dyb55c4idhhebe6r/app.bsky.feed.post/3mmfskv2ww7c2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreiciyx2gsvkdxgtjawp6m6ir2gj6to2fwvlwoxouqchq2jzlxwb3ma"
    },
    "mimeType": "image/jpeg",
    "size": 39619
  },
  "path": "/the-big-strauss-zelnick-interview-gta-ai-roblox-and-building-the-biggest-entertainment-company-in-the-world",
  "publishedAt": "2026-05-21T15:03:29.000Z",
  "site": "https://www.gamesindustry.biz",
  "tags": [
    "Strauss Zelnick",
    "Take-Two Interactive",
    "iicon",
    "one of the headline speakers",
    "acquired",
    "struggling",
    "Read more"
  ],
  "textContent": "Strauss Zelnick is not going to say anything substantial about GTA 6. This is something he has a great deal of practice at. Every journalist and analyst presses him on the topic whenever he makes himself available, which has been increasingly often; our conversation is taking place in a side room at iicon, where he was one of the headline speakers; he's also been showing up at events and on TV. He has a lot to talk about: Take-Two stands in increasing isolation as a successful publicly-traded major game publisher, while its peers are acquired or struggling. It continues to ship successful PC and console games, and has a powerful mobile arm in Zynga that now represents half of its revenues.\n\nRead more",
  "title": "The big Strauss Zelnick interview: GTA, AI, Roblox and building the biggest entertainment company in the world"
}