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"path": "/we-now-have-a-clear-vision-for-how-sumo-fits-into-the-new-world-inside-the-slimmed-down-sumo-group",
"publishedAt": "2026-03-03T18:44:29.000Z",
"site": "https://www.gamesindustry.biz",
"tags": [
"Co-development",
"Publishing",
"Sumo Digital",
"Secret Mode",
"Auroch Digital",
"in-house publishing label Secret Mode",
"Read more"
],
"textContent": "Five years ago, Sumo Group was relentlessly expanding into a UK publishing powerhouse. After years of successful work-for-hire and co-development work on titles from Dead Island to Sackboy: A Big Adventure, the company steadily acquired other studios, including co-dev specialists Red Kite, Lab42, and PixelAnt and indie teams The Chinese Room and Auroch Digital. A push into developing its own IP began with 2017's Snake Pass, born from an internal game jam, and in 2021 it launched Canadian dev Timbre Games and in-house publishing label Secret Mode.\n\nRead more",
"title": "\"We now have a clear vision for how Sumo fits into the new world\" - inside the slimmed-down Sumo Group"
}