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  "path": "/we-now-have-a-clear-vision-for-how-sumo-fits-into-the-new-world-inside-the-slimmed-down-sumo-group",
  "publishedAt": "2026-03-03T18:44:29.000Z",
  "site": "https://www.gamesindustry.biz",
  "tags": [
    "Co-development",
    "Publishing",
    "Sumo Digital",
    "Secret Mode",
    "Auroch Digital",
    "in-house publishing label Secret Mode",
    "Read more"
  ],
  "textContent": "Five years ago, Sumo Group was relentlessly expanding into a UK publishing powerhouse. After years of successful work-for-hire and co-development work on titles from Dead Island to Sackboy: A Big Adventure, the company steadily acquired other studios, including co-dev specialists Red Kite, Lab42, and PixelAnt and indie teams The Chinese Room and Auroch Digital. A push into developing its own IP began with 2017's Snake Pass, born from an internal game jam, and in 2021 it launched Canadian dev Timbre Games and in-house publishing label Secret Mode.\n\nRead more",
  "title": "\"We now have a clear vision for how Sumo fits into the new world\" - inside the slimmed-down Sumo Group"
}