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"path": "/clair-obscur-expedition-33-studio-sandfall-isnt-bothered-refreshing-thing",
"publishedAt": "2026-07-03T14:42:40.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"Clair Obscur: Expedition 33",
"Sandfall Interactive",
"Kepler Interactive",
"Action Adventure",
"RPG",
"Third person",
"Indie",
"PS5",
"PC",
"Strategy: Turn-Based Strategy",
"Xbox Series X/S",
"Single Player",
"Read more"
],
"textContent": "\"Maybe people won't like it. That's life,\" says Clair Obscur: Expedition 33 director and Sandfall Interactive founder, Guillaume Broche, when asked about the studio's yet-to-be-revealed sophomore game - its second game. \"We didn't make the first game to please anyone, and I think that's why it worked.\"\n\nRead more",
"title": "Clair Obscur: Expedition 33 studio Sandfall isn't bothered that people may not like its next game, and that's the most refreshing thing I've heard all week"
}