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  "path": "/clair-obscur-expedition-33-studio-sandfall-isnt-bothered-refreshing-thing",
  "publishedAt": "2026-07-03T14:42:40.000Z",
  "site": "https://www.eurogamer.net",
  "tags": [
    "Clair Obscur: Expedition 33",
    "Sandfall Interactive",
    "Kepler Interactive",
    "Action Adventure",
    "RPG",
    "Third person",
    "Indie",
    "PS5",
    "PC",
    "Strategy: Turn-Based Strategy",
    "Xbox Series X/S",
    "Single Player",
    "Read more"
  ],
  "textContent": "\"Maybe people won't like it. That's life,\" says Clair Obscur: Expedition 33 director and Sandfall Interactive founder, Guillaume Broche, when asked about the studio's yet-to-be-revealed sophomore game - its second game. \"We didn't make the first game to please anyone, and I think that's why it worked.\"\n\nRead more",
  "title": "Clair Obscur: Expedition 33 studio Sandfall isn't bothered that people may not like its next game, and that's the most refreshing thing I've heard all week"
}