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"path": "/baldurs-gate-2-lead-designer-passed-on-making-baldurs-gate-4",
"publishedAt": "2026-06-30T13:09:35.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"Baldur's Gate III",
"Strategy",
"Bird view / Isometric",
"Story Rich",
"Multiplayer Competitive",
"Xbox Series X/S",
"Mac",
"Larian Studios",
"Single Player",
"PS5",
"Android",
"Fantasy",
"Strategy: Turn-Based Strategy",
"Third person",
"Nintendo Switch",
"Xbox One",
"Multiplayer Cooperative",
"Romance",
"Archetype Entertainment",
"RPG",
"Action Adventure",
"Baldur's Gate II: Enhanced Edition",
"Atari",
"iOS",
"Beamdog",
"Full product",
"PC",
"RPG: Action",
"Exodus (2027)",
"Stadia",
"PS4",
"Baldur's Gate 3",
"passed on the opportunity to make a sequel",
"Hasbro/Wizards of the Coast went looking for someone else to do it",
"Baldur's Gate",
"Read more"
],
"textContent": "After Baldur's Gate 3 developer Larian passed on the opportunity to make a sequel, brand owner Hasbro/Wizards of the Coast went looking for someone else to do it. And, as it turns out, the company already works with some of the leads behind Baldur's Gate 2.\n\nRead more",
"title": "\"I would fail, and here's why I would fail\" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4"
}