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"path": "/dragon-age-mark-darrah-games-monetisation",
"publishedAt": "2026-06-01T13:42:35.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"PS4",
"Third person",
"Xbox One",
"Anthem",
"Bioware",
"PC",
"Shooter",
"RPG",
"Multiplayer Competitive",
"Multiplayer Cooperative",
"Action Adventure",
"Electronic Arts",
"ending abruptly",
"eventually turned off",
"Mark Darrah",
"Read more"
],
"textContent": "Is there a better way to fund live service games that won't result in so many of them ending abruptly or being eventually turned off? Former Dragon Age and Anthem executive producer Mark Darrah believes there is.\n\nRead more",
"title": "\"The live-action Smurfs movie paid for itself entirely through product placement\" - Former Dragon Age boss suggests games can be funded another way"
}