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  "path": "/nintendo-pocketpair-palworld-touchscreen-patent",
  "publishedAt": "2026-05-18T11:03:55.000Z",
  "site": "https://www.eurogamer.net",
  "tags": [
    "Xbox One",
    "Pokémon",
    "Action Adventure",
    "PS4",
    "Third person",
    "Mac",
    "PC",
    "Multiplayer Competitive",
    "Multiplayer Cooperative",
    "PS5",
    "Pocketpair",
    "Nintendo",
    "Hack & Slash",
    "Xbox Series X/S",
    "Single Player",
    "Shooter",
    "MMORPG",
    "Indie",
    "Palworld",
    "RPG",
    "Pokémon-style monster capture and throwing mechanics",
    "Read more"
  ],
  "textContent": "That Nintendo has been battling Palworld developer Pocketpair over \"Pokémon-style monster capture and throwing mechanics\" for a while now isn't a secret. The results (so far) aren't what the Japanese platform holder would have hoped for, however. Over the past few days, Nintendo has been dealt another blow after trying to obtain a touchscreen-specific patent.\n\nRead more",
  "title": "Nintendo denied touchscreen-specific patent as the legal battle against Palworld developer Pocketpair continues"
}