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"path": "/nintendo-pocketpair-palworld-touchscreen-patent",
"publishedAt": "2026-05-18T11:03:55.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"Xbox One",
"Pokémon",
"Action Adventure",
"PS4",
"Third person",
"Mac",
"PC",
"Multiplayer Competitive",
"Multiplayer Cooperative",
"PS5",
"Pocketpair",
"Nintendo",
"Hack & Slash",
"Xbox Series X/S",
"Single Player",
"Shooter",
"MMORPG",
"Indie",
"Palworld",
"RPG",
"Pokémon-style monster capture and throwing mechanics",
"Read more"
],
"textContent": "That Nintendo has been battling Palworld developer Pocketpair over \"Pokémon-style monster capture and throwing mechanics\" for a while now isn't a secret. The results (so far) aren't what the Japanese platform holder would have hoped for, however. Over the past few days, Nintendo has been dealt another blow after trying to obtain a touchscreen-specific patent.\n\nRead more",
"title": "Nintendo denied touchscreen-specific patent as the legal battle against Palworld developer Pocketpair continues"
}