{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreifrl4a7367mvvrcm37qnfbh5jcak6onnazjcjba33axbwlplduizu",
    "uri": "at://did:plc:ni5eohohmlxqayqdhebpppzv/app.bsky.feed.post/3mlwoilg5e3s2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreic4haycu5f3tciexes2gos524wpejhlclf4itwz6insmvaehrkl4a"
    },
    "mimeType": "image/jpeg",
    "size": 57365
  },
  "path": "/bioware-swtor-old-republic-reboot-ohlen",
  "publishedAt": "2026-05-15T13:10:27.000Z",
  "site": "https://www.eurogamer.net",
  "tags": [
    "Star Wars: Knights of the Old Republic II - The Sith Lords",
    "RPG",
    "Multiplayer Competitive",
    "Mac",
    "Electronic Arts",
    "LucasArts",
    "Science Fiction",
    "Obsidian Entertainment",
    "Strategy",
    "Xbox Series X/S",
    "Android",
    "Lucasfilm Games",
    "Xbox",
    "James Ohlen",
    "Story Rich",
    "Strategy: Turn-Based Strategy",
    "Star Wars: The Old Republic",
    "PC",
    "Action Adventure",
    "PS5",
    "Single Player",
    "MMORPG",
    "Star Wars: Fate Of The Old Republic",
    "First person",
    "Third person",
    "Star Wars: Knights Of The Old Republic",
    "RPG: Action",
    "Activision",
    "Arcanaut Studios",
    "iOS",
    "Bioware",
    "Aspyr",
    "Nintendo Switch",
    "Exodus",
    "Indie",
    "Multiplayer Cooperative",
    "Read more"
  ],
  "textContent": "Former BioWare lead designer James Ohlen has revealed there was once a plan to reboot the studio's massively-multiplayer online role-playing game Star Wars: The Old Republic, and it would have made it more like 2003's single-player RPG Star Wars: Knights of the Old Republic, had the project been allowed to go ahead.\n\nRead more",
  "title": "BioWare had a plan to reboot Star Wars: The Old Republic and make it more KOTOR like, but EA's board of directors shut it down"
}