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  "path": "/007-first-light-game-preview-james-bond-hands-on-interview",
  "publishedAt": "2026-04-30T15:01:36.000Z",
  "site": "https://www.eurogamer.net",
  "tags": [
    "Nintendo Switch 2",
    "PS5",
    "Action Adventure",
    "PC",
    "007 First Light",
    "Xbox Series X/S",
    "Third person",
    "Shooter",
    "Single Player",
    "IO Interactive",
    "Read more"
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  "textContent": "I've played about three hours of Hitman studio IO Interactive's 007: First Light, give or take. The most immediate takeaway I have? This is not a Hitman game. I'm not a major Hitman expert, mind, so I can't speak to the really minute things that might subtly carry across, but I've played enough to know the essentials. I always saw Hitman, especially the most recent version, as being about playing in a big, layered sandbox of lethality. You can biff a guy with a flying suitcase or drop a piano on someone or, I dunno, twist a sign around so when your assination target runs really, really fast they unwittingly go straight off a cliff.\n\nRead more",
  "title": "Playing 007: First Light makes me wonder if it's actually possible to nail James Bond - but IOI has made a cracking attempt"
}