{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreihn5f4seu4wtnr5w7vhpk46eis6rfezykcivgaqxf5papig3xeriq",
"uri": "at://did:plc:ni5eohohmlxqayqdhebpppzv/app.bsky.feed.post/3mknyvxzwj7s2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreiegbelqfoctloqrwltd5cf4na7vicvjpimxnncivj7yd7pbihpcti"
},
"mimeType": "image/jpeg",
"size": 28836
},
"path": "/resident-evil-requiem-cut-chapter-final-release",
"publishedAt": "2026-04-29T14:18:10.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"Capcom",
"iOS",
"PS5",
"Single Player",
"Shooter",
"Indie",
"Horror",
"Nintendo Switch 2",
"Xbox Series X/S",
"First person",
"PC",
"Tribase Studios",
"Third person",
"Action Adventure",
"Resident Evil Requiem",
"Puzzle",
"Read more"
],
"textContent": "Capcom cut an entire chapter from Resident Evil Requiem ahead of its release, as part of a \"rigorous process of selection and elimination\".\n\nRead more",
"title": "Resident Evil Requiem director says Capcom cut an entire chapter before game's release"
}