{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreiewvd35l5gn677l2mdswymqsuz3jmwj2nv4a7srazyrgz6gmhuwli",
"uri": "at://did:plc:ni5eohohmlxqayqdhebpppzv/app.bsky.feed.post/3mizcncxll6v2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreieu727arjct6y5gpfhbzzed4n3kw4ftewc4lgyp5qd77qm5t4qgz4"
},
"mimeType": "image/jpeg",
"size": 82881
},
"path": "/pokemon-champions-reception-performance-woes-competitive-changes",
"publishedAt": "2026-04-08T14:38:30.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"iOS",
"Android",
"Fighting",
"Nintendo Switch",
"Pokémon Champions",
"Nintendo",
"Single Player",
"Third person",
"Nintendo Switch 2",
"Strategy",
"RPG",
"The Pokémon Company International",
"Multiplayer Competitive",
"Read more"
],
"textContent": "Pokémon Champions has been released, a battling focused competitive game hoping to capture the hearts of the series' dedicated players. However, some performance limitations and gameplay choices have a slice of the community feeling disappointed.\n\nRead more",
"title": "Pokémon Champions launches to mixed reception, as performance woes and competitive changes turn some away"
}