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"path": "/inkle-kaleidoscope-book",
"publishedAt": "2026-03-28T11:02:30.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"A Highland Song",
"Indie",
"Single Player",
"80 Days",
"Sorcery! Parts 1 & 2",
"Tri Synergy",
"Pendragon",
"Third person",
"Heaven's Vault",
"Puzzle",
"Mac",
"Visual Novel & Dating",
"inkle",
"Psygnosis",
"Mystery",
"PC",
"Rhythm",
"Overboard",
"First person",
"Text",
"iOS",
"Frogwares",
"PS4",
"Platformer",
"Action Adventure",
"Horror",
"Expelled!",
"TR-49",
"Bird view / Isometric",
"Story Rich",
"Strategy",
"Multiplayer Competitive",
"Side view",
"RPG",
"Auditory",
"Nintendo Switch",
"Android",
"Point and Click",
"Read more"
],
"textContent": "Have you ever wondered what game writers think about games, or about how __ game writers think about games? When a story doesn't click for you or when the writing jars, do you take a moment to wonder why? What is the thought behind this? What are the steps, the processes, the logic? Why are some things good and some things great? Is there a science behind it, and if there is, what is it? A new book published by Inkle - the celebrated British studio responsible for TR-49, Heaven's Vault, 80 Days, A Highland Song, Expelled!, and plenty more - hopes to show us.\n\nRead more",
"title": "\"Suck my toes, my darling\" - Inkle's book of essays by game writers reveals the secrets behind the worlds we play in"
}