{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreih6gtrdz3jbsfvc2a7tufl66biet3pc5lm376ineudlx26inauyhq",
"uri": "at://did:plc:ni5eohohmlxqayqdhebpppzv/app.bsky.feed.post/3mhw2hrfc6nl2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreiagx4rgcqcuvho25nqx6mnwo3qnh75uxnigse5urnywjlvmyvnng4"
},
"mimeType": "image/jpeg",
"size": 36640
},
"path": "/half-life-2-and-portal-writer-erik-wolpaw-comments-on-valve-and-ai-use",
"publishedAt": "2026-03-25T12:16:32.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"Shooter",
"Half-Life: Alyx",
"Single Player",
"Action Adventure",
"Valve Corporation",
"Horror",
"Virtual Reality",
"Valve",
"Puzzle",
"PC",
"DLSS 5 saga",
"Crimson Desert",
"with art assets of gen-AI origin",
"Read more"
],
"textContent": "So far, the headline story in 2026 has been AI. Whether it's the furore around the whole DLSS 5 saga or Crimson Desert developer Pearl Abyss shipping the game with art assets of gen-AI origin, it's impossible to avoid the topic in videogames and beyond. Today, renowned Valve writer Erik Wolpaw has chimed in.\n\nRead more",
"title": "Half-Life 2 writer Erik Wolpaw says some people at Valve are looking at AI tools, but he's not \"worried about AI taking over creative writing\" anytime soon"
}