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  "path": "/story-of-pegi-voice-actor-richard-wells",
  "publishedAt": "2026-03-22T10:00:00.000Z",
  "site": "https://www.eurogamer.net",
  "tags": [
    "Nintendo Switch",
    "Modern Day",
    "PS5",
    "PS3",
    "Xbox One",
    "Open World",
    "Shooter",
    "PEGI",
    "Take-Two Interactive",
    "Multiplayer Cooperative",
    "Xbox Series X/S",
    "PS4",
    "Shooter: Third Person",
    "PC",
    "Racing",
    "Nintendo Switch 2",
    "Multiplayer Competitive",
    "Rockstar Games",
    "Single Player",
    "Grand Theft Auto VI",
    "Nintendo Wii U",
    "First person",
    "Action Adventure",
    "Third person",
    "Xbox 360",
    "Full product",
    "Read more"
  ],
  "textContent": "\"I'm interested in your view,\" he begins, with that recognisably deep voice of his - and so it is that our conversation starts like a maths problem. Try this: consider that a voice recording has been heard at the beginning of many video game trailers for 16 years, and that some of those trailers have been watched millions of times. That's a vague set of variables but, ballpark, how many times do you think that recording has then been heard? Billions of times? \"I was thinking of contacting the Guinness Book of Records and saying, 'Are these the most heard recordings in history?'\" my interviewee says.\n\nRead more",
  "title": "\"Are these the most heard recordings in history?\" - How the PEGI age rating recordings were made, and why €200 wasn't enough for them"
}