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  "path": "/take-two-ceo-rejects-notion-that-ai-can-create-a-gta-6-sized-hit",
  "publishedAt": "2026-03-17T15:28:45.000Z",
  "site": "https://www.eurogamer.net",
  "tags": [
    "Action Adventure",
    "Multiplayer Cooperative",
    "Third person",
    "Multiplayer Competitive",
    "Shooter",
    "Single Player",
    "Open World",
    "PS5",
    "Rockstar Games",
    "First person",
    "Grand Theft Auto VI",
    "Shooter: Third Person",
    "Full product",
    "Take-Two Interactive",
    "Xbox Series X/S",
    "Modern Day",
    "Racing",
    "Grand Theft Auto 6",
    "has plainly stated",
    "Read more"
  ],
  "textContent": "As the world prepares for the arrival of Grand Theft Auto 6 (hopefully this year), many have been wondering whether gen-AI would make its way into Rockstar Games' gigantic project somehow. Take-Two boss Strauss Zelnick has plainly stated that AI is incapable of creativity of its own.\n\nRead more",
  "title": "Take-Two CEO Strauss Zelnick still rejects the idea AI can tackle games on the scale of GTA 6: \"Creating a hit of that magnitude does require human engagement and creativity\""
}