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"path": "/take-two-ceo-rejects-notion-that-ai-can-create-a-gta-6-sized-hit",
"publishedAt": "2026-03-17T15:28:45.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"Action Adventure",
"Multiplayer Cooperative",
"Third person",
"Multiplayer Competitive",
"Shooter",
"Single Player",
"Open World",
"PS5",
"Rockstar Games",
"First person",
"Grand Theft Auto VI",
"Shooter: Third Person",
"Full product",
"Take-Two Interactive",
"Xbox Series X/S",
"Modern Day",
"Racing",
"Grand Theft Auto 6",
"has plainly stated",
"Read more"
],
"textContent": "As the world prepares for the arrival of Grand Theft Auto 6 (hopefully this year), many have been wondering whether gen-AI would make its way into Rockstar Games' gigantic project somehow. Take-Two boss Strauss Zelnick has plainly stated that AI is incapable of creativity of its own.\n\nRead more",
"title": "Take-Two CEO Strauss Zelnick still rejects the idea AI can tackle games on the scale of GTA 6: \"Creating a hit of that magnitude does require human engagement and creativity\""
}