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"path": "/dragon-age-creator-david-gaider-on-world-states-and-reactivity-problems",
"publishedAt": "2026-03-09T11:36:12.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"PC",
"Bioware",
"RPG",
"Single Player",
"Action Adventure",
"PS3",
"Dragon Age II",
"Third person",
"Xbox 360",
"Electronic Arts",
"Bird view / Isometric",
"Dragon Age: The Veilguard",
"the second game",
"Read more"
],
"textContent": "No matter what your feelings on Dragon Age: The Veilguard were, the fantasy RPG series remains relevant and fans have been celebrating the second game's 15th anniversary for the past few days. Disappointing to many, but celebrated by some of the series' diehards, Dragon Age 2 still gets people arguing online over its value as part of the larger universe.\n\nRead more",
"title": "\"It always feels like it's never enough\" Dragon Age creator David Gaider explains the problem with world states and reactivity"
}