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"path": "/resident-evil-requiem-review",
"publishedAt": "2026-02-25T15:02:21.000Z",
"site": "https://www.eurogamer.net",
"tags": [
"PS5",
"Capcom",
"Shooter",
"Xbox Series X/S",
"First person",
"Resident Evil Requiem",
"Third person",
"Horror",
"Single Player",
"Action Adventure",
"Puzzle",
"PC",
"Nintendo Switch 2",
"Resident Evil 4",
"Read more"
],
"textContent": "Here's a question: what _is_ Resident Evil? For some, weaned on the series' earliest entries, it's campy survival horror - staccato gunplay punctuating smothering scares; for others, who joined the series with Resident Evil 4 and beyond, it's perhaps closer to action. And there's still a third group, who, since Resident Evil 7 redefined the series yet again, might be expecting something like horror in its purest form. 30 years on, Resident Evil is a series with so many identities, so many histories, that trying to resolve them all is a problem Capcom has struggled with time and again. But with Resident Evil Requiem, it feels like it's finally found a way to address that tension: don't fight it, embrace it all.\n\nRead more",
"title": "Resident Evil Requiem review"
}