{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreifclrwmfvc6vxopjyb7xpcormkmmf3662vdmwfhhltthogbd3abum",
    "uri": "at://did:plc:nfto3lv2rcs5s7h7digotzlu/app.bsky.feed.post/3mpatehktl4y2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreig7saeenw6c3prrms24e2bpcmq7mskq26az4ajg73ufx33cf4gf2a"
    },
    "mimeType": "image/png",
    "size": 32236
  },
  "path": "/packages/nib_motion",
  "publishedAt": "2026-06-27T06:28:20.278Z",
  "site": "https://pub.dev",
  "textContent": "A declarative, physics-based animation framework for Flutter. Inspired by Framer Motion — springs, gestures, variants, presence, scroll, FLIP layout, and GPU shader effects with zero external dependencies. Changelog excerpt: - Added example app demonstrating core primitives. - Fixed `curly_braces_in_flow_control_structures`lint issues. - Improved pub.dev package description and metadata. - Added CI/CD via GitHub Actions.",
  "title": "v0.2.1 of nib_motion",
  "updatedAt": "2026-06-27T05:39:01.992Z"
}