{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreifclrwmfvc6vxopjyb7xpcormkmmf3662vdmwfhhltthogbd3abum",
"uri": "at://did:plc:nfto3lv2rcs5s7h7digotzlu/app.bsky.feed.post/3mpatehktl4y2"
},
"coverImage": {
"$type": "blob",
"ref": {
"$link": "bafkreig7saeenw6c3prrms24e2bpcmq7mskq26az4ajg73ufx33cf4gf2a"
},
"mimeType": "image/png",
"size": 32236
},
"path": "/packages/nib_motion",
"publishedAt": "2026-06-27T06:28:20.278Z",
"site": "https://pub.dev",
"textContent": "A declarative, physics-based animation framework for Flutter. Inspired by Framer Motion — springs, gestures, variants, presence, scroll, FLIP layout, and GPU shader effects with zero external dependencies. Changelog excerpt: - Added example app demonstrating core primitives. - Fixed `curly_braces_in_flow_control_structures`lint issues. - Improved pub.dev package description and metadata. - Added CI/CD via GitHub Actions.",
"title": "v0.2.1 of nib_motion",
"updatedAt": "2026-06-27T05:39:01.992Z"
}