{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreigv7ro3i7zcjcmzgyahv7dfk2hv4f2hk73hppgmya3jl4kedbrqiu",
    "uri": "at://did:plc:nfto3lv2rcs5s7h7digotzlu/app.bsky.feed.post/3mnimrzmq3jn2"
  },
  "coverImage": {
    "$type": "blob",
    "ref": {
      "$link": "bafkreig7saeenw6c3prrms24e2bpcmq7mskq26az4ajg73ufx33cf4gf2a"
    },
    "mimeType": "image/png",
    "size": 32236
  },
  "path": "/packages/sound_dart",
  "publishedAt": "2026-06-04T22:01:28.118Z",
  "site": "https://pub.dev",
  "textContent": "Sound for Dart and Flutter with the goal of no additional system dependencies. Dart (no Flutter dependency) with native audio from Rust via FFI. Changelog excerpt: - Initial scaffolding. - Core API: `Sound`, `SoundSource`, `Playback`, pluggable `SoundBackend`s. - FFI backend that plays WAV via the `sound_cli`Rust library; Linux playback over ALSA (PipeWire). Web-safe via conditional imports. - WebAudio backend for the browser (selected automatically on web). - Native decoding of WAV/MP3/OGG-Vorbis/FLAC via the pure-Rust `symphonia`(no system dependencies); the browser decodes natively on web. - Per-voice volume (`setVolume`, `volume:`) and looping (`setLoo[...]",
  "title": "v0.0.1 of sound_dart",
  "updatedAt": "2026-06-04T21:38:51.383Z"
}