{
  "$type": "site.standard.document",
  "bskyPostRef": {
    "cid": "bafyreifqpe2zp4hche6zyvclkzvv6fixd5dipo5atc2ulb2hrplrllyume",
    "uri": "at://did:plc:mz7h4r2iyp2egghuqaolnsev/app.bsky.feed.post/3mf3x2l2oywg2"
  },
  "path": "/forum/ios-ipados-gaming/working-developing-accessible-retro-racing-game-feedback-welcome",
  "publishedAt": "2026-02-17T22:40:54.000Z",
  "site": "https://applevis.com",
  "tags": [
    "TestFlight link to the current build"
  ],
  "textContent": "Hi all,\n\nMy name is Dani. I’m an iOS engineer with a strong passion for accessibility, and I’m currently working on a small experimental game. I’d really love some feedback from this community.\n\nThe game is a simple racing game inspired by old LCD handhelds. It’s played on a 3 by 5 grid: your car sits on the bottom row, and rival cars move down the grid. The goal is to overtake them without crashing.\n\nI’ve recently added VoiceOver support and am exploring audio-first gameplay. The game area is a direct-touch region: tapping the left side of the screen moves the car left, and tapping the right side moves it right. I’ve also added audio cues to indicate which columns are safe to move into.\n\nBy default, the game plays short musical notes for each safe column, and when you move the car, a sound plays that should match one of those “safe” notes. In Settings, there are a few alternative audio modes, both for the safe-path cues and for the movement feedback.\n\nI’m very new to video game accessibility, so I’d genuinely appreciate any feedback you’re willing to share. In particular:\n\n  * Are the audio cues understandable and useful?\n  * Does the pacing feel right?\n  * Is direct touch a good approach here?\n  * Anything that feels confusing, fatiguing, or frustrating?\n\n\n\nHere’s a TestFlight link to the current build\n\nThanks so much for your time and for all the knowledge shared in this community. I’m really keen to learn and improve this.\n\nAll the best, Dani",
  "title": "Working on developing an accessible retro racing game – feedback welcome"
}