{
"$type": "site.standard.document",
"bskyPostRef": {
"cid": "bafyreif532pbxzysohha4cglxvkllamrpnzjzfmmxrbbdba2fl5uagodui",
"uri": "at://did:plc:mxtd5epbtdu6fctoswivxycy/app.bsky.feed.post/3meso756jyxr2"
},
"path": "/story/144392/the-future-for-tyr/",
"publishedAt": "2026-02-13T15:49:03.000Z",
"site": "https://www.osnews.com",
"tags": [
"Linux"
],
"textContent": "The team behind Tyr started 2025 with little to show in our quest to produce a Rust GPU driver for Arm Mali hardware, and by the end of the year, we were able to play SuperTuxKart (a 3D open-source racing game) at the Linux Plumbers Conference (LPC). Our prototype was a joint effort between Arm, Collabora, and Google; it ran well for the duration of the event, and the performance was more than adequate for players. Thankfully, we picked up steam at precisely the right moment: Dave Airlie just announced in the Maintainers Summit that the DRM subsystem is only “about a year away” from disallowing new drivers written in C and requiring the use of Rust. Now it is time to lay out a possible roadmap for 2026 in order to upstream all of this work. ↫ Daniel Almeida at LWN.net A very detailed look at what the team behind Tyr is trying to achieve with their Rust GPU driver for Arm Mali chips.",
"title": "The future for Tyr"
}