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  "description": "I really loved this quote from John Linneman on a recent Digital Foundry podcast:\n\nThere was a time when they could produce games in a moderately sustainable fashion, it seems, and they didn't need to be multi-million sellers. And in fact, the big multi-million sellers could help support this wide range of content, which in turn strengthens the platform. I think this black and white thinking of \"if it's not the biggest thing, then it's a failure,\" is extremely dangerous and slowly whittles away ",
  "path": "/blog/what-if-games-could-be-pretty-successful-and-not-out-the-developer-out-of-business/",
  "publishedAt": "2026-04-16T12:00:00.000Z",
  "site": "https://birchtree.me",
  "tags": [
    "a recent Digital Foundry podcast"
  ],
  "textContent": "I really loved this quote from John Linneman on a recent Digital Foundry podcast:\n\n> There was a time when they could produce games in a moderately sustainable fashion, it seems, and they didn't need to be multi-million sellers. And in fact, the big multi-million sellers could help support this wide range of content, which in turn strengthens the platform. I think this black and white thinking of \"if it's not the biggest thing, then it's a failure,\" is extremely dangerous and slowly whittles away at the overall life and vibrancy around a platform until it fails. Like this min-maxing that we're seeing, it's not healthy and it's not sustainable.\n\nI could not agree more.",
  "title": "What if games could be \"pretty successful\" and not out the developer out of business?",
  "updatedAt": "2026-04-16T12:00:03.228Z"
}